Script for Final Task

Scene 1(Both characters at home, texting each other)  

Character 1: I wanna go somewhere, let me text Kayla and see if she wants to meet up.  

Character 1(texting): You wanna meet up?  

(cut to character 2) 

Character 2(texting): Yea! See you soon  

Non-diegetic sound: A bright soundtrack 

Lighting: Common indoor lighting 

Scene 2(At the park)  

Character 2: You throw horribly!  

Character 1: Not as bad as you kick!  

Characters continue playing and kicking  

Character 2: Do you wanna eat?  

Character 1: Yea let’s head to the store, I heard there’s a sale today 

Non-diegetic sound: same soundtrack  

Lighting: Bright daylight 

Scene 3(Characters leaving a convinience store, calmly walking home)  

(Wide shot of store and surrounding area)  

Character 1+2 exit store while waving by at the cashier.  

Character 1: I’m glad they had a discount today. Usually these are so expensive.  

Character 2: Yeah, honestly we got lucky.  

Character 1: I’m going to head home, what about you?  

Character 2: I’ve got a game to head to, but I’ll walk with you.  

Non-diegetic sound: Happy, but still calm music.  

Lighting: Golden hour(sunset)  

Scene 4(Characters walking home, then character 1 is murdered)  

Character 1+2 turn around to see what’s causing the sirens, a cop car is shown 

Character 2 reaches for their cellphone  

Character 1 is shown slowly backing away, and then a shot is heard  

Character 2 is shown bleeding out on the floor.  

Character 1 runs from the scene.  

Non-diegetic sound: For the first half the same happy music, then it goes silent when the cop car is shown, switching to a song to be chosen, but it will fit the mood 

Diegetic sound: sirens and ambient sound  

Lighting: A darker sunset, purple sky(possibly edited in)  

Scene 4(The day after the incident)  

Character 3: Hey how are you? (character continues speaking, but fades out) 

Character 1 is shown staring blankly in the distance  

Non-diegetic sound: The same to be chosen song 




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